![]() It would be better if the recipe gets refused if it doesn't strictly consist of just the one filing folder stack and one item stack, and then consistently only consume one empty folder and one item of its stack, per craft. I would expect that if you add multiple items of the same type in the same shapeless craft, it would add all at once, or refuse the craft. For instance if I put two iron ingots next to each other in the inventory grid with an empty filing folder in either below slot, only one ingot gets saved in the folder, but both ingots in the recipe are consumed. Note: In development mode, a validator is run to ensure that the bacon map and the truffle map in scripts/crafttweaker/resources/resourceHogs.zs contains the resource types defined in the resourceTypes array.When you put an item next to an empty filing folder to assign that folder to the item, the recipe will delete items if you add too many. (Use already existing entries for examples on adding a new one)
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